Thursday, 18 June 2009

Dark Elf Project

So as of last week I have finally left university for the summer holidays and I'm already bored, so I have decided to give myself a little project to keep me ticking over until I start my final year in September. After seeing the amazing trailer for Warhammer Online : Age of Reckoning and watching the making of on the Gnomon School website it has just inspired me to make a model based on concept art from the Warhammer site. Im gonna take my time with this one as I have a while before I get back to uni, and make sure everything is perfect on it. The aim is to have hair and cloth sims as well as a full facial and body rig with deformations sculpted using an excellent plugin for Maya by Michael Comet called pose space deformer and I also want to learn how to paint detailed textures from scratch. So all in all it gonna be a blast.

For the head I sculpted the detail on a very basic base mesh and then re-topologised it using zspheres, then exported it to maya so now i have a detailed head with animation friendly mesh.

I have also started work on the dress, just basic geometry with textures applied


check back to see my progress

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